Zelda II: The Adventure of Link/Items

Zelda II: The Adventure of Link contains items. Here are all of them:


 * 1-Up: Zelda II has lives unlike other games in the Zelda franchise. Lose all of them, and you'll Game Over. This pickup will give Link an extra life.
 * Heart Container: This will give Link an extra bar of health.
 * Treasure Bag: This magic bag will give Link experience points of varying amounts.
 * Candle: Found in the Parapa Palace. Lights up dark areas and makes enemies in caves visible.
 * Magic Container: Like the Heart Container, this gives Link an extra bar of magic.
 * Trophy: Required to get the spell Jump.
 * Fairy: Refills Link's health to full.
 * Bagu's Note: When shown to the Riverman, gives access to Death Mountain.
 * Mirror: Link finds this under a table in a house in Saria. Required to get the spell Life.
 * Hammer: Breaks rocks blocking the way in the Overworld.
 * Handy Glove: Allows Link to break blocks with his sword.
 * Raft: Allows Link to cross bodies of water.
 * Missing Child: Required to get the spell Reflect.
 * Winged Boots: Allows Link to walk on water the Raft cannot cross.
 * Flute: Removes the River Devil, and reveals 3-Eye Rock Palace and New Kasuto.
 * Magic Key: Gives Link infinite keys.
 * Cross: Makes invisible enemies in the graveyard visible.

Spells

 * Shield: It reduces damage taken by half.
 * Jump: Link can jump super high.
 * Life: Restores 3 bars of health.
 * Fairy: Transforms Link into a fairy.
 * Fire: Link can shoot fire from his sword.
 * Spell: Turns enemies into Bots.
 * Reflect: Allows Link to block attacks.
 * Thunder: Deals massive damage to enemies in a spark.