Wings 3D/Tutorials

Page added as a starting outline, if you can do better - go ahead and have at it. For those able to contribute, please do so and replace ??? with linked topic. Those of you seeking tutorials here, please be patient. You can still help by politely asking more experienced Wings3D users to contribute here.

Quick Start Guide For Beginners

 * /Introduction to Wings 3D/
 * The Wings 3D Interface
 * View Options
 * Selection Modes
 * Universal Operations (Scale, move)
 * Vertex Operations (Vertex deformations, vertex bevelling)
 * Edge Operations (Cut operations, edge bevelling)
 * Face Operations (Inset, extrude, intrude, bridge)
 * Object Operations (Boolean operations, grouping, splitting, welding)
 * Modelling with primitives
 * Extrusion Modelling
 * /Box Modelling/
 * Subdivision Modelling
 * Good modelling practice
 * Smooth: use it wisely
 * Adding color to your model
 * Using Materials
 * UV Mapping with AutoUV
 * Texturing
 * Texturing

Organic Modeling
Humanoid Figures:



Animal Figures:

Mythological Figures:

Plants:

Other:

Inorganic Modeling
Architecture:
 * Commercial:
 * Houses:
 * Medieval:
 * Industrial:
 * /Making pipe fittings with Wings/A different approach/
 * /More pipe joints/
 * Industrial:
 * /Making pipe fittings with Wings/A different approach/
 * /More pipe joints/


 * Other:

Vehicles:
 * Aircraft:
 * /Modeling a generic helicopter/
 * Modeling a Junkers F13 from plan drawings
 * /Modeling a 2 Blade Propeller/
 * Automobiles:
 * /Box modeling a car with all Quad topography/
 * Other wheeled vehicles:
 * Watercraft:
 * Spacecraft:
 * Misc.:
 * Spacecraft:
 * Misc.:
 * Misc.:
 * Misc.:

Weapons:
 * Primitive/Medieval:
 * Modern:
 * Sci-fi:
 * Sci-fi:
 * Sci-fi:

Tools/Appliances:
 * Antique:
 * Modern:
 * Futuristic/Sci-fi:
 * Futuristic/Sci-fi:
 * Futuristic/Sci-fi:

Other / techniques

 * PuzzledPaul's Magnets Tutorial
 * /Duplicating around a center/