TripleA/Appendices

=Appendices:=

Larry Harris Tournament Rules (LHTR)
On July 26, 2007 the Larry Harris Tournament Rules version 2.0 were released. LHTR 2.0 are a set off rules for Axis & Allies Revised that are commonly used in tournaments and other game play. The rules were created by Larry Harris, the creator of Axis & Allies and has additionally been worked on by several players and tournament game masters. The objective of the LHTR rules are to clarify existing rules and re-work other rules to help game balance while still maintaining the spirit of the game.
 * Axis & Allies House Rules

More Advanced/Complex Games:

 * There's a lot more to learn.

1. Complex Turn Order

The Order of countries is Russia, Germany, UK, Japan, and then US This is original turn order, i think Italy is before Germany and china is before Japan.

2. Complex Rules for Gameplay, Territories, Players, etc.

The Turn order goes as follows 1. First, you buy units and roll for tech 2. Second, you choose where your armies will strike 3. Third, you fight those battles 4. Fourth, you return aircraft to bases and Use non-combat move (any move points not spent in combat can be used in non-combat move) 5. Fifth, you place the units you bought at the beginning 6. Sixth, you collect Money

3. Complex Unit Abilities
 * Superpowers.

Using the UI, Menus and Buttons

 * Map Skins, Map Details, Export, etc.

Tactical handbook

 * TripleA_Tactical_Handbook.pdf