The Legend of Zelda: Oracle of Ages



The Legend of Zelda: Oracle of Ages (ゼルダの伝説 ふしぎの木の実 の章) is a  game for the Game Boy Color, developed by Capcom and published by Nintendo in 2001. It was simultaneously released alongside another title, The Legend of Zelda: Oracle of Seasons, sort of like how the mainline Pokémon games always consist of two simultaneous releases. To further this connection, both Oracle titles can interact with each other. This feature allows many hidden items, locations, antagonists, and secrets to be revealed, and causes the plots of both games to merge, continuing to a double ending.

Called by the Triforce, Link travels to the shrine of the sacred relic. He is beckoned by the sacred triangles, and they transport him to a world in need of help, Labrynna. The main feature of this game is that Link can time travel to the past and back, which is the primary means of progression.

Table of contents

 * /Gameplay/
 * /Controls/
 * /Items/
 * /Walkthrough/
 * /Arrival/
 * 1) Yoll Graveyard — Spirit's Grave
 * 2) Western Woods — Wing Dungeon
 * 3) Crescent Island — Moonlit Grotto
 * 4) Simmetry City — Skull Dungeon
 * 5) West Rolling Ridge — Crown Dungeon
 * 6) East Rolling Ridge — Mermaid's Cave
 * 7) Zora Seas — Jabu-Jabu's Belly
 * 8) Sea of No Return — Ancient Tomb
 * /Black Tower/


 * Linked Game
 * /Secrets to and from Holodrum/
 * /Room of Rites/


 * Side Quests
 * /Heart Pieces/
 * /Trading Sequence/
 * /Gasha Seeds/
 * Magic Rings
 * /Minigames/


 * Appendices
 * /Maple/
 * /Enemies/
 * /Cheats/
 * /Glitches/
 * /Continuity forks/