The Legend of Zelda: Ocarina of Time/Enemies

The following page lists all of the enemies that Link faces in his travels. They are listed according to the time period and location in which they are introduced.

Death Mountain Crater
Close relative of the Green and Blue Bubbles, the Red Bubble is found in fiery areas. Its attacks can even burn you. Extinguish the fire on its body to destroy it. Deku Nuts are the one thing that can stun them so you can attack them.
 * Red Bubble

Fire Temple
A slug with flames all over its body. If it's hit by one of Link's weapons, the fire on its body disappears. The hookshot will also stun it. It must be destroyed before it can re-ignite.
 * Torch Slug

The most disgusting thing you've ever seen, kind of like a slimey loofah: A tubey, worm-like enemy that sucks up Link's tunics and shields. It can be killed with arrows (which will keep it at a distance so it can't eat your gear) or a sword. It will give back the items it ate when you kill it. Just don't leave the room or you'll lose your gear and have to re-purchase it.
 * Like-Like

A deceiving enemy that poses as a door, but falls on you if you try to open it. It is distinguished by the fact that it sticks out from a wall. A bomb will eliminate one.
 * Door Mimic

The mini-boss of the dungeon. Only two exist. "Its flaming clothes must be extinguished before it can be damaged." Throw a bomb at it to get the middle to drop, then whack it with your sword. Another, possibly easier way is to use the hookshot on him when he still dances on the spot. This will drag him towards you and you can slash him with your sword. The Spin attack does a lot of damage. It will run away from you in a circle, but you can change direction to cut it off or use the hookshot to reel it back in. It will jump into the flames again a few more times when it gets away, and get faster each time. It also changes color for the amount of health it has. Red is around full, blue is middle, and green is when its almost dead.
 * Flare Dancer

The boss of the Fire Temple. The dragon that was sealed away with the Megaton Hammer, and revived by Ganondorf. It can be defeated by hitting with the Megaton Hammer each time it pops out of a lava hole, then slashed with a sword. It eventually becomes unpredictable and will pop out randomly. It can also breathe fire and pummel you with rocks. To avoid being pelted with either attack, cling onto the edge of the platform during each attack. You can also shoot arrows at it when in air to get it to come back down faster.
 * Subterranean Lava Dragon: Volvagia

Ice Cavern
An enemy made entirely of ice. It has the power to freeze you with its cold breath. Din's Fire is very useful against it, but your sword works as well. Freezards pop out of the ground when they attack, which is distinguished by a sudden rise of fog, allowing you to predict where they'll appear.
 * Freezard

Pots that easily pose as harmless ones, but they fly at you when you get near them. They break once they hit the ground, or hit your shield if you block them. They may have something inside that could be of use to you.
 * Bewitched Pot / Flying Jar

Keese that have come into contact with Blue Fire become these. They have the power to freeze you for awhile. Unlike Fire Keese, they don't lose their power after attacking. A long-range weapon like the Fairy Bow is good to use on them.
 * Ice Keese

A large Wolfos with white fur and red eyes that has double the strength of a normal Wolfos. Its back is its weak point like a regular Wolfos. It will die quickly if you jump-slash it in its back enough times when you get the chance.
 * White Wolfos

Water Temple
A metal ball with sharp spikes that rolls toward you. When hit with the Hookshot or your shield, it becomes a vulnerable rock you can attack from a distance.
 * Spike

A clam with teeth on its back. When you get near it, it will open its vulnerable mouth. Use the Hookshot or Fairy Bow on its mouth to kill it. Use your shield to avoid its teeth.
 * Shell Blade

A very formidable foe. This is a doppleganger version of Link. He blocks almost every sword attack, jumps onto Link at times to attack, and shifts his position whenever he gets hit. Because of this, the best weapon against him is the Megaton Hammer, since you (and therefore he) cannot block with this, and he cannot imitate it. You could also use Din's Fire, when Dark Link gets near you, but you'll want to bring at least 1 green potion. He takes many hits to defeat and can cause a lot of damage, so you'll probably want to have at least 1 fairy. The Hookshot also has a great usefulness on this mini-boss.
 * Dark Link

The boss of the Water Temple. It is a pink nucleus that swims through the waters of Lake Hylia it stole. It can manipulate water and form it into a tentacle. It can cause damage to Link if a tentacle hits him, but the damage is much more lethal if it is actually able to grab Link and thrash him around. If you latch onto Morpha with the now-upgraded Longshot, you can pull it out of the water and to you to hit it. After a while, Morpha creates two tentacles at once to avoid.
 * Giant Aquatic Amoeba: Morpha

Bottom of the Well
A larger than normal Green Bubble that stalks the corridors of the well. It does not remain stationary like its normal kind and is harder to avoid. It is the only one you'll face.
 * Giant Green Bubble

Gibdos are very similar to ReDead, since they shriek if they make eye contact with you and go to any Gibdos with them that die, but are wrapped in bandages and do not crouch like ReDead. Gibdos attack anyone who bothers them, and are a lot more unforgiving than ReDeads when they drain the life out of Link, taking away 1/2 of a heart per second. They freeze when you play the Sun's Song. A twisted mini-boss that has several hands sticking out of the ground. If you get too close to one, it will grab you and hold on. If that happens, Dead Hand will reveal his body and close in to attack. You can get out of a hand's grip by moving the Control Stick, but killing a hand is pointless because another one soon takes its place. The only way to defeat Dead Hand is to wait for his head to bend down to attack and slash it quickly. Dead Hand can also burrow back into the ground and churn up dirt that can injure you if it hits you.
 * Gibdo
 * Dead Hand

Shadow Temple
A slightly bigger Beamos that needs to be bombed twice in order to defeat. It can resist bomb explosions with its stronger armor.
 * Big Beamos

An eye switch that shoots fireballs at you when you approach it. One hit to its eye with an arrow will defeat it, but only when the eye is open.
 * Fake Eye Switch


 * Phantom Shadow Beast: Bongo Bongo
 * An evil shadow spirit that hides his body in the shadows and attacks with his hands. You must first stun his hands, then use the Lens of Truth to see his body and quickly shoot him in the eye before he is vulnerable to sword attacks. You can also use Ice Arrow on hand to get it to smash his frozen hand free which will automatically get to where you can stun eye without him running into you.

Gerudo's Fortress
Spear-wielding Gerudo that will capture you if they see you. You can pick them off with arrows or stun them with the Longshot, but you can in fact also use close-combat weapons on them, such as the Biggoron's Sword. Once you get the Gerudo's Membership Card, they are no longer your enemies.
 * Gerudo Guards

Only four are encountered in the game. They are much more skilled than the other Gerudo Guards because they have one purpose: to make sure prisoners don't escape. They wield two scimitars and are trained to block several sword attacks. The deadliest move in their arsenal is their spin attack, which is used to knock out the toughest enemies and capture them. The easiest and quickest way to defeat them is to use Biggoron's Sword.
 * Gerudo Prisoner Guards

Gerudo Training Ground
These beasts are Lizalfos that have evolved for battle. They take more hits to kill and cause more damage with their swords, and can be very elusive. An easy way to beat them is: Deku Nut, Jump Attack, Deku Nut, Jump Attack, repeat until dead. This works on Majora's Mask, as well.
 * Dinolfos

Haunted Wasteland
Small creatures that burrow out of the ground and attack in one direction. Most of the time, you'll be attacked by a group of Leevers, which makes it hard to escape them all. It's simple to just run past them, but if you want to make it to safety without getting hurt, use Nayru's Love.
 * Leevers

If enough Leevers are killed, this bigger and more dangerous Leever comes out of the ground. Unlike other Leevers, it can change its direction to attack you. However, its body is slower and much more sluggish than normal Leevers because of its bigger size.
 * Purple Leever

Spirit Temple (Young Link)
A dog-like mummy that hovers around narrow space and shoots fire at you if you approach it. They move just as you do (if you move to the left, he will move to his left.) The only way to defeat it is to engulf it in flames. There is a puzzle in the  room based on this, but Din's Fire or Fire Arrows will also work.
 * Anubis

A dangerous, armored behemoth mini-boss that wields a deadly axe. If you get clobbered by one, you'll take a lot of damage, so you might keep a Fairy or Red Potion with you. The best way to defeat it is with hit-and-run sword tactics to dodge its axe. Biggoron's sword is best because it's so powerful, which means you can take him out much more quickly. After several hits, the chest plate it wears will tumble off, and the Iron Knuckle will become more agile, but vulnerable to Deku Seeds or arrows. If you hide behind a pillar and let him smash it, hearts will fall out (Rupees if you have full health).
 * Iron Knuckle (Silver)

Spirit Temple (Adult Link)
This is the fourth and final type of Bubble you'll encounter. It drags a small white flame with it as it moves, then stops to spin. As it spins, hit it with an arrow or the Longshot to make it vulnerable to your sword.
 * White Bubble

This Iron Knuckle is the strongest one you'll face. It has a lot more health than normal and stronger armor than the rest. The axe it holds also proves more powerful. The only way to defeat it is with your sword, or bombs.
 * Iron Knuckle (Nabooru)

These two witches are the bosses of the Spirit Temple. Kotake attacks you with ice, and Koume with fire. To defeat them, you must deflect the attack of one sister with your Mirror Shield and aim it at the other sister. Z-targeting is very helpful here. Use it to target the sister who's firing first, and then quickly target the other when she flies by to hit her. After a few hits, they will combine into Twinrova.
 * Sorceress Sisters: Kotake and Koume

This is the form Kotake and Koume take when they combine into one. Twinrova holds two wands of fire and ice that you must avoid. To defeat her, you need to block three attacks of the same kind with the Mirror Shield, which will then be released as one big attack. Get close to Twinrova when this happens and aim the shield at her so she gets hit with her own attack. Then, you'll be able to use your sword on her.
 * Sorceress Sisters: Twinrova

Ganon's Castle
There is only one you face, and it is part of the final defense of Ganon's Castle. It has a little more punch to its axe, and is paired up with the stronger Black Iron Knuckle.
 * Iron Knuckle (White)

This Iron Knuckle takes the place of the White Iron Knuckle in case it falls in battle. It has even more power to its axe, and is the only one you ever encounter as well.
 * Iron Knuckle (Black)

Ganondorf is the final boss of the game, and the most dangerous. To defeat  the evil king, you must send back the magic attacks he sends at you which can destroy the non-metal platforms by swinging your sword until he is hit, then strike him with a Light Arrow. After that, you can strike him down with your sword. When Ganondorf is low on health, he'll use his ultimate magic attack on you, which you can stop with a Super Spin Attack, or just avoid it by using a Light Arrow on him before he fires the attack. The Biggoron's Sword is best for this, because it has a longer range when deflecting the magic attack and is more powerful than the Master Sword. If you're running low on health or magic, just drop down (rolling will stop you from getting hurt) and break some pots.
 * Great King of Evil: Ganondorf

The final form of the final boss, Ganon, is a giant monster wielding two large swords. At the start of the battle, you lose the Master Sword, and you must use the Biggoron's Sword or Megaton Hammer instead. You can strike his head with a Light Arrow or Deku nut to stun him or run under him to reach his tail. You have to strike Ganon's tail until you have a chance to get the Master Sword. When you do, Ganon will move faster than before, but the strategy is the same. Even when you get the Master Sword back, though, it's faster (and uses fewer Light Arrows, and therefore conserves magic) to use the Biggoron's Sword; however, once Zelda has him held down, the final blow must be delivered by the Master Sword. If you run out of magic, lead Ganon to a pillar and go behind it to make him smash it to reveal bombs, hearts, arrows, magic jars, or faries. When Ganon is defeated, you'll be treated to the ending.
 * Ganon