Talk:Video Game Design/Components

POV
It looked bias towards the game console, focusing on the negatives of the computer more. Through it I could tell that the author played the Xbox and preferred it over most other game systems. Sure he declared the negative of the console, but not as much as the computer negatives.

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There is also tactile output, with force feedback controllers.


 * Feel free to contribute, as I was the one that merged and last moved things about on the book, I can assure you that there is n't in the book a single author (or major editor) viewpoint, it can be present on a single section but you should be bold and correct anything you disagree with, registering isn't even required...
 * In any case I will try to examine these point when I have the time to. --Panic (talk) 22:12, 19 February 2009 (UTC)