Talk:OpenGL Programming/Glescraft 1

glm::detail::tvec4 is part of the glm internal implementation and should not be used directly, as their documentation says.

It's pretty simple to create a structure for storing vertices.

thank you
Thank you for your work on this documentation/tutorials. It has not gone unnoticed. Will definitely be recommending as learning material. 49.178.159.212 (discuss) 22:08, 22 August 2022 (UTC)