Talk:Introduction to 2D Linux Game Programming/Algorithms/Simple Software Transformations/Non Optimized Integer Scaling

The section "setting up the problem" has blank examples. eg.:

"

Setting up the Problem

[...]

If you're trying to come up with an algorithm, it's handy to step through the problem a piece at a time. The first thing we're going to do is copy the first pixel three times: [I believe there should be something here]

We need to continue copying 3 pixels for every pixel in the source image until we hit the end of the row to properly scale the width of the image: [I believe there should be something here]

Then we need to repeat this 3 times to properly scale the height of the image:

[I believe there should be something here]

Which drawn on the screen looks like:

[I believe there should be something here]

"