Talk:Blender 3D: Noob to Pro/Using a texture to make a material partially transparent

Comments
Using a greyscale texture - white for opaque
 * Robfox70 wrote: note: didn't work for me without the No RGB button turned on (blender 2.48a)
 * No RGB is not necessary (though it doesn't hurt). You have probably activated "use alpha" for the texture. Since it has no alpha values, this leads to a different input value. --SoylentGreen (talk) 19:14, 11 May 2009 (UTC)

Indeed, had the "use Alpha" on! Thanks!


 * Double.Dose wrote: I'm glad this discussion is here, because I spent 4 hours looking for tutorials and information, and doing experiments. I had concluded that I just had to use a picture that already had a transparent background. Turns out, I had "use Alpha" on as well.  I was using 2.54 beta, but I had tried it with 2.49 before that with no success, so I imagine the "use Alpha" checkbox was my issue in that version too.