Talk:Blender 3D: Noob to Pro/Turning your 2D logo into a slick 3D image

What are you planning on teaching in this tutorial? Could you briefly outline the things that will be taught here? I just want to make sure it gets put in a logical spot in relation to the rest of the tutorials. Thanx. --Spiderworm 23:52, 10 Mar 2005 (UTC)

what the tutorial is for
Thanx for interest spiderworm, i didn't think anyone would ever look at this. The purpose is to take a simple 2D bitmap graphic and turn it into a 3D model that you could rotate and use for presentations. Let's face it - a 3D logo looks better than a 2D one and this is a pretty easy effect to master. Basically, I'll show people how to load a background image into the workspace and trace it with a polygon and turn that polygon into an extrudable mesh.

Cheers, i'll get back to work now. -Schwiezer

gracias
Thanx for the update. Try to make this a very basic tutorial then, where the user learns to extrude and CTRL+LMB to place new verts. Your logo looks good :) I'm placing this tute between Quickie Render and Modelling a Simple Person.  Also, can you come up with a more concise name for the title of this page? If so, let me know and I'll perform the move. --Spiderworm 02:38, 11 Mar 2005 (UTC)