Talk:Blender 3D: Noob to Pro/Mesh Edit Mode

Beneath the section Box Selection & Brush Selection we're using the Grid object. Discuss what difference(s) exist between it and the subdivided Plane object. --Kbellis (discuss • contribs) 11:11, 16 January 2013 (UTC)
 * Terrific exam question! Ldo (discuss • contribs) 03:50, 2 September 2013 (UTC)

Didn't know where to put this: Having Rendering Problems
Ok, so, I've been doing a 3D modelling project for school that's due in 2 days. I've been working for a while on trying to fix these issues, and have had no time to add anything new in. One, I tried texturing an orange based on pictures taken with my phone of an orange that have been edited into a UV map. They show up in the viewport under Textured mode, but not in the render; They're just the basic grey. Another problem I'm having is, without changing the object at all, the metal top of a vase I was modelling disappears in render only. It's still there perfectly in viewport in every mode except Rendered. I have not messed with the materials or anything of this part since it was made, but it wont render anymore.

Does anyone have any clue how this could happen? I'm including a Dropbox link to my .blend file if it helps. Blender v2.67b https://www.dropbox.com/s/4p9ye6m7r5d4hoe/schol_project_1.blend?dl=0

Adding things
I am a new user of Blender, and still learning my way about, so am hesitating to comment here.

The section Adding things suggests using CTRL-LMB to add things and gives a description of what happens. This does not seem to accord to what happens now - so I believe that this was written a long time ago, and the shortcuts keep changing!

I found that using 'E' was the closest to the correct thing, but the behaviour is somewhat different.

As I am a new user I am hesitant to edit the page to match what appear to happen now.