Talk:Blender 3D: Noob to Pro/Build a skybox

It went through this tutorial in Blender 2.41 and my Skymap did not come out right. In .37 it works fine. I added how to touch up the final result in Photoshop at the end of the tut. ~Elysiun sn Anoncompboy

Whoa... on 5/15/2007 I accidentally deleted the top of this page (was just trying to fix 1 typo) ... it think i have it properly restored to its correct form.

Hey someone should put somewhere in there the tip that you can also use blender alone to create skybox textures for some other project. i.e. make a scene in blender and envmap it to the cube.

I managed to get an environment map. How do i use it in a blender game? Like the one in the previous tutorial?

The textures are drawn only on the outside of the skydome, not the inside where it's needed. Perhaps this article needs updating for 2.49b or 3.0. In game, the dome looks black even with sun lighting. Also textures don't display with viewport set to draw type: texture (shaded mode works). --Spudgunne (talk) 20:19, 12 October 2009 (UTC)