Talk:Blender 3D: Noob to Pro/Basic mouse pointer

Alternative Method?
Hi, I found an alternative method to showing the mouse pointer. I have 2.49a and here is how I did it:

Add the Python code to the text editor.

Add an always sensor and a python controller to something and connect them.

Add the name of the code to the controller

Press P

This worked for me. Try it yourself and if it works for you I think we should add it to the page. (Orfo (talk) 23:32, 11 July 2009 (UTC))

Why would the showing the mouse pointer consume a lot of resources, since mouse pointers is such a basic function.

Would Orfo's method (above) consume less? --Spudgunne (talk) 01:25, 13 October 2009 (UTC)

''Noob note: The only way I could get anything to happen is if I showed the actor as dynamic and then it was uncontrollable. Something seems to be missing from both of these directions.''