Talk:Blender 3D: Noob to Pro/Advanced Tutorials/Advanced Animation/Guided tour/Const/fl

Using the floor constraint will keep a bone from pasing trough a object from a given direction. It is usefull when making floors ofcourse but allso when making walls and other items wich are obstacles for the armature.

there is allso an offset value wich is verry useful when say for examble you have a foot where the mesh etretches down below the actual tip of the armature you can then use the offset to make the bone stop before it actually reaches the obstacle objet.