Introduction to 2D Linux Game Programming

Introduction to 2D Linux Game Programming is meant to be a basic introduction for the novice Linux 2D game developer. See the introductory overview for more information.


 * Overview

Simple software transformations

 * Non Optimized Integer Scaling
 * Optimized Integer Scaling
 * 90&deg; Image Rotation
 * Flip Image
 * The Helper Functions
 * The Makefile
 * The Zipped Code

Appendices
There are no appendices at the moment.