History of video games/Platforms/XGP

History
The XGP was announced by 2005. The XGP was redesigned in 2006 and the XGP mini was also announced. The GamePark XGP kids was announced by September 7th, 2007.

XGP stands for Extreme Game Player.

The XGP was supposed to cost about $300. The XGP mini was supposed to cost about $150. The XGP Kids was supposed to cost about $75.

GamePark declared bankruptcy in 2007.

XGP Technology
The XGP is powered by a VRender 3D SoC with an ARM920T CPU clocked at 266 megahertz. The system was supposed to be able to render 1.5 million polygons a second, enabling a high end mobile 3D experience for the time. The system was to have 64 megabytes of DDR SDRAM. An upgrade to 128 megabytes was rumored, though both would have been impressive amounts for the time.

The XGP had impressive connectivity for the time, sporting radios for Wi-Fi b/g, WiBro, and a DMB TV tuner. The inclusion of WiBro in particular is notable as it would have made the XGP one of the first mobile game consoles without cell phone functionality capable of high speed mobile data access. The TV tuner is also indicative of the national roots of the console, as mobile TV over digital multimedia broadcasting (DMB) was relatively popular in South Korea. The four inch screen sported by the XGP, would have been considered rather large for a portable screen at the time, making the TV functionality of the console much more appealing.

The XGP was supposed to triple boot GPOS, Linux, and Windows CE.

XGP Mini Technology
The XGP Mini has 32 megabytes of RAM.

The XGP mini has a 2.2 inch display.

The XGP mini has no wireless connectivity.

XGP Kids Technology
The XGP Kids has an ARM 940T CPU clocked at 140 megahertz. The XGP Kids has eight megabytes of DDR RAM.

The XGP kids has two megabytes of NOR flash storage.

The XGP kids has a 2.2 inch display.

The XGP kids has no wireless connectivity.

The XGP Kids is powered by AA batteries.

The XGP kids only runs GPOS. This is likely in part to it's lower price and specifications.