History of video games/Platforms/Tesla Arcade

Introduction
In the 2010s in car entertainment systems had a reputation for using poorly thought out designs in conjunction with sluggish software, with the design used on Tesla automobiles being somewhat better received then most of its competitors. To extend the potential of this system to include gaming as a function is an obvious progression. The Tesla Arcade was not the first attempt by an automaker to integrate a gaming system into a automobile, but it was one of the earliest serious attempts to offer an integrated game platform onboard the vehicle.

History
Gaming in automobiles has traditionally consisted of either simply using a portable system, or hooking up a separate dedicated console to an in car entertainment system through simple AV jacks.

On June 18th, 2019 Tesla launched the Tesla Arcade gaming service for its electric automobiles through a software update, using the existing steering wheel, infotainment screen, and compute resources of the car to create an impromptu game console out of existing hardware.

On January 27th, 2021 it was announced that the refreshed Model S would have a compute upgrade to allow play of more intensive games.

A Summer 2021 an update allowing for games to be played while the automobile is in motion later attracted the attention of news outlets and regulators.

In February of 2022 it was indicated that compatibility with Valve's Steam gaming service was a goal.

Technology
The 2021 refreshed Model S has a compute performance of about 10 teraflops.

Games

 * The Witcher 3
 * Cuphead