History of video games/Platforms/Game & Watch: Super Mario Bros.

Development
While Nintendo had previously modernized the Game & Watch line of handhelds as the Nintendo Mini Classics, the Game & Watch: Super Mario Bros. sought to replicate the original form factor of a game and watch unit, while adding modern technology underneath.

The system was announced on September 3rd, 2020 as part of a series of events revolving around the 35th anniversary of Super Mario Bros. Preorders in the United States were held up to await FCC authorization.

Launch
The Game & Watch: Super Mario Bros. was launched on November 13th, 2020 with low stocks following the launch.

Sales of the console are expected to end on March 31st, 2021.

Compute
The Game & Watch: Super Mario Bros. is powered by a STM32H7B0VBT6 SOC with an ARM Cortex M7 processor.

The system has 1024 kilobytes (1 megabyte) of RAM.

Hardware
The system has 128 kilobytes of flash storage.

The system has a 3.7V lithium ion battery with a capacity of 525mAh, as well as a USB type C port.

Software
The system contains an NES Emulator, as well as a ROM of Super Mario Bros. for the NES.

True to it's name, the Game & Watch: Super Mario Bros. has a built in clock function. A bug causes the Mario Drawing song in the clock app to display the incorrect lyrics when the language is set to French, Italian, German, or Spanish.

Game Library
The Game & Watch: Super Mario Bros. features Super Mario Bros, Super Mario Bros the Lost Levels, and a Mario themed version of Ball.

Homebrew developers have expanded the library of the console somewhat, such as the release of a port of the first person shooter Doom on November 22nd, 2020.