History of video games/Platforms/Gaikai

History
In 2010 Gaikai was in closed beta, and was planned to use streaming playable games as an advertising tool.

In June of 2012 Gaikai partnered with Samsung for Smart TV streaming.

Sony Computer Entertainment spent about $380 million dollars to acquire Gaikai on July 2nd, 2012. This acquisition was noted for the patents this acquisition gave Sony.

In 2013 it was announced that Gaikai technology would be used in the Sony PlayStation 4.