History of video games/Platforms/Entex Adventure Vision

History
The Entex Adventure Vision was released in 1982 at a cost of $79.99.

A minimum of 10,000 units were produced, though some sources give sales figures of as high as 50,000 consoles sold. The system was discontinued about a year after launch. The system is incredibly fragile and prone to failure, which coupled with a small production run make still functioning units rare.

Despite its obscurity, the Adventure Vision stands out in an era flooded with copycats and clones for its unique, if flawed, design choices.

Compute
The Entex Adventure Vision uses an Intel 8048 CPU clocked at 733 kilohertz.

A National Semiconductor COP411L microcontroller clocked at 52.6 kilohertz handles audio for the Adventure Vision.

The Adventure Vision has one kilobyte of RAM with an additional 64 bytes in the Intel 8048. A BIOS is stored in one kilobyte of ROM.

Display
The display consisted of 40 red LEDs and an oscillating mirror that reflected those lights to a glass panel fifteen times a second. This mechanism makes the console rather fragile. Some have noted the similarity of the display to the mechanism used in the later Virtual Boy, the primary difference being that this display in the Entex Adventure Vision is not stereoscopic.

The resolution of the red monochrome display is 150 by 40 pixels.

Hardware
Similar to the Vectrex, the Adventure Vision is a table top unit, self contained with its own display built in, but too unwieldy and large to be used as a proper handheld. The system is designed for ambidextrous use, an excellent accessibility feature.

Game library
Only four game cartridges were made for the Entex Adventure Vision. All games for the Adventure Vision were ports of existing arcade games.
 * Defender - Shooter. This game was included with the Adventure Vision.
 * Super Cobra - Shooter
 * Space Force - Similar to Asteroids.
 * Turtles - Similar to Pac Man.