Guide to Game Development/Theory/Physical motion

Categories

 * suvats'
 * Velocity, Acceleration, Distance and Time.


 * /Forces/
 * The forces that act upon the object.


 * /Momentum/
 * The conservation of momentum, collisions in mathematics, impulse.


 * /Projectiles/
 * The motion of an object being propelled through the air.


 * More to be added

Notation
The Greek letter Delta ($$\Delta$$) in its capital form means 'Change in...'.

A line above a variable($$\overline{A variable}$$) means the 'Mean' or the 'Average' (same thing).