Guide to Game Development/Theory/Mathematics/Trigonometry

Categories

 * /Degrees Vs Radians Vs Gradians/
 * Looking at the difference between degrees, radians and gradians.


 * /The basic identities applied to right angle triangles/
 * Soh, Cah, Toa used on a right-angled triangle


 * /Trigonometry used with non-right angles/
 * All the trigonometry needed for triangles that don't have right angles.


 * /Unit circle & unit sphere/
 * This covers what happens when you map trigonometry onto a circle of radius 1.


 * /The graphs of the trigonometric functions/
 * Having a look at how you plot trigonometric functions onto a graph


 * /Secant, Cosecant and Cotangent/
 * Taking a look at the 3 new trigonometric identities: Sec, Cosec/csc and cot


 * /Trigonometric identities/
 * Taking a look at some trigonometric identities and the double angle formulea


 * /Hyperbolic trigonometric identities/
 * Taking a look at sinh, cosh, tanh, sech, csch and coth.


 * /Taylor series/
 * Taking a look at the Taylor series.