Guide to Game Development/Miscellaneous/List of advice

Advice from user: CallumPoole (discuss • contribs) 02:21, 3 July 2014 (UTC)

 * Work on side projects alongside your main project, this will help you relax.
 * When stuck on a problem, use a pen and paper to write down and try and solve the problem.
 * Loops are your friends, avoid copy and pasting.
 * Use a decent IDE that will help speed up development.
 * Learn binary, useful for all types of programming.
 * Get others to test your game, what seems intuitive to you might not be intuitive to others.
 * If you have an idea for a game that's really big and you've just started game development, you first game will be badly developed; this is why it's important to make lots of small projects rather than building a massive project on your mistakes. Only when you're good enough to perfect the starting layout should to start making a large game.
 * Teach other, you might learn from it yourself as you need to make sure everything you know is 100% correct.
 * Look outside the box, see Where do I begin?.
 * Comments don't just help others, they help you for when your code gets really large or when you've not touched the project for a while.
 * Ask on forums, have a go to place to go to ask questions.
 * Make friends with people that also do programming/game development.