Guide to Game Development/Miscellaneous/Addictive game techniques

Unsorted list of addictive game techniques

 * Pretty graphics
 * Making a target for user to aim for to try and achieve
 * Making you return to the game at a specific game to obtain certain benefits
 * Multiplayer implementation
 * Friends might persuade others to play


 * Levelling up system that gives people something to work for
 * Creativity
 * Addictive catchy/iconic/repetitive music
 * Having collectables to find
 * Nice smooth animations
 * "Make your own level"
 * If the game has an ending, allow them to still free roam and explore
 * Non-depressing, bright and colourful
 * Doesn't require much effort to play
 * Uncrackable that can be obtained once per month
 * Backwards comparability - working on a variety of platforms to allow everyone to play, no one is left out