Game of Games/Characters

Similar to GameMasters, there traditionally was a one to one relationship between players and Characters, and as with the GameMaster role you can play that way, but you don’t have to. Players could “Share” different aspects of characters, providing for inner conflict, and maybe creating more layered and depth characters, alternatively a player could have Agency for multiple characters, or a combination of both.


 * Attributes
 * Body
 * Mind
 * Soul
 * Background
 * Skills
 * Experiences
 * Possessions
 * Passions (Areas of focus)
 * Character Sheet