Game Creation with the Unity Game Engine/Appendix/MathematicsPhysics

= Mathematics and Physics = Many games need some understanding of vectors, matrices and related mathematical concepts. Also, physics plays a key role in quite a number of games. A quick introduction to the ideas involved can be found in the wikibook.
 * Introduction
 * Vectors and Matrices
 * Collision Detection
 * Ballistics
 * Inverse Kinematics
 * Character Animation
 * Physics Engines