GBA Development/Resources


 * Tonc, a tutorial on GBA programming by Jasper Vijn
 * Damian Yerrick. Pin Eight: "Game Boy Advance Software Development".

Other Wikibooks on console platform development:


 * PSP Programming
 * Nintendo Wii Programming (coming someday)
 * N64 Programming
 * Xbox 360
 * Game Creation with XNA for the Xbox 360

Other Wikibooks:


 * Emulation has a list of emulators for the Game Boy and Game Boy Advanced -- Game Boy emulators that run on Linux, Game Boy emulators and Game Boy Advance emulators that run on OSX, etc.

Other Wiki resources:


 * "the Gameboy Development Wiki".
 * "GameBoy Advance Barebones" on the OS Dev wiki.
 * "Pascal on the Game Boy Advance" on the Free Pascal wiki.

Other resources:


 * "Gameboy Development on Mac OS X".
 * Amit Singh. "UNIX on the Game Boy Advance".
 * Loirak. "Gameboy Programming and Gameboy Advance Development"
 * "GameBoy Developers Kit" (GBDK)
 * Stack Overflow questions tagged 'gameboy'
 * "Duo's GameBoy ASMSchool"
 * "Making Gameboy games: installing the GBDK compiler in Ubuntu Linux".
 * Chris Antonellis. "Gameboy Programming Resources".
 * Howard Wen. "GBA Programming with DevKit Advance".
 * "CowBite Virtual Hardware Specifications" describes low-level details of the hardware emulated by one GBA emulator, which in theory should work the same as the actual physical hardware of the GBA.
 * "GameBoy Dev'rs".
 * Patrick Meade. "Homebrew Engineer's Notebook: Game Boy Advance Development".
 * "GBAGuy's Lair" includes some GBA ASM Tutorials.
 * Doug Lanford. "Game Boy Development".
 * "Gambatte". "an accuracy-focused, open-source, cross-platform Game Boy Color emulator".
 * "DMGBoy (Dot Matrix Game Boy)". a Game Boy / Game Boy Color emulator.
 * "GBA dev".
 * "Gameboy Advance Development in Linux"
 * "Porting Nut/OS for the GameBoy Advance"
 * "Towers of Hanoi implemented for Nintendo's Gameboy Advance hand-held system."