Fractals/Programming computer graphic

'''"Just keep in mind that what is obvious for you won't be necessarily obvious for the reader." ''' :— (cKleinhuis )

''' The images we see on the TV screen, the raster display of a computer, or in newspapers are in fact digital images. '''
 * Formula parser
 * Computer graphic techniques
 * image, texture
 * Quality : How to make 2D static images (computer graphic, non-photographic digital images), escpecially fractal images for display ?
 * color
 * color gradient
 * color workflow
 * coloring algorithms
 * general coloring algorithms
 * Coloring algorithms for drawing fractals
 * printing tips
 * image noise, glitches
 * graphic file, data file and parameter files
 * Dimension
 * 2D
 * plane: description
 * Size and resolution of the image
 * Scanning, sampling and decomposition
 * coordinate: computing
 * grid, mesh, ruler, ...
 * Image processing - pipeline of 2D graphic
 * Plane transformations, mappings
 * zoom and deep zoom (perturbation)
 * plane inversion
 * unrolling (a closed curve )
 * Conformal maps
 * Conformal maps applied to pictures
 * Moebius transformation
 * Exponential and Mercator map
 * Maping component to the unit disk ( Riemann map ):
 * Multiplier map and internal ray
 * on the parameter plane
 * Boettcher map
 * on the dynamic plane : Boettcher map, complex potential and external ray
 * on the parameter plane : parameter ray = field lines
 * curves
 * optimisation
 * 2D algorithms
 * 3D
 * 4D
 * AI
 * openai codex
 * alphacode from deepmind
 * Documentation: Program is as good as it's documentation !