Blender 3D: Noob to Pro/Every Material Known to Man/Sand

Diffuse (Lambert)

 * Color: FFFFB5
 * Intensity: 0.8

Specular (CookTorr)

 * Color: FFFFFF
 * Intensity: 0.5
 * Hardness: 100

(Leave every other sub-tab at its default settings.)

Mapping

 * Coordinates: Generated
 * Projection: Flat
 * Mapping Slot X: X
 * Mapping Slot Y: Y
 * Mapping Slot Z: Z


 * Offset
 * X: 0
 * Y: 0
 * Z: 0


 * Size
 * X: 1
 * Y: 1
 * Z: 1

Influence

 * Diffuse
 * Color: 1


 * Blend: Mix
 * Color: 48413F
 * DVar: 1

(Leave every other sub-tab at its default settings.)

Clouds

 * Grayscale
 * Noise: Soft
 * Basis: Blender Original


 * Size: 0.05
 * Depth: 2
 * Nabla: 0.025

Mapping

 * Coordinates: Generated
 * Projection: Flat
 * Mapping Slot X: X
 * Mapping Slot Y: Y
 * Mapping Slot Z: Z


 * Offset
 * X: 0
 * Y: 0
 * Z: 0


 * Size
 * X: 1
 * Y: 1
 * Z: 1

Influence

 * Diffuse
 * Color: 1


 * Blend: Mix
 * Color: DCC29F
 * DVar: 1

(Leave every other sub-tab at its default settings.)

Mapping

 * Coordinates: Generated
 * Projection: Flat
 * Mapping Slot X: X
 * Mapping Slot Y: Y
 * Mapping Slot Z: Z


 * Offset
 * X: 0
 * Y: 0
 * Z: 0


 * Size
 * X: 1
 * Y: 1
 * Z: 1

Influence

 * Specular
 * Intensity: -1


 * Blend: Multiply
 * Color: FF00FF
 * DVar: 1

(Leave every other sub-tab at its default settings.) Sand