Advanced Interactive Media/Interactive Media Versus Other Kinds of Media

People will always crave media that that allow them to experience an environment that is more like the world as God made it. In other words, the more media becomes like the "real" world, the more it will be accepted and embraced by human beings. We are made in God's own image and this is why we can look at the beauty of the earth and say "it is good", just like God said in the book of Genesis.

This is also why television overtook radio, color television overtook black and white and why high definition television is overtaking standard definition TV. Interactive, immersive, multisensoral, multimedia will eventually be widely accepted and even demanded because it is more like God's real world - never as good as his world, but "like" his real world. When it's not possible to actually stand in a rain forest, virtual experiences will offer the next best thing until you can get there.

Is interactive media something that is completely attainable though? I view it as an immersive element of our world that few will actually indulge in when the media becomes available. I am not doubting that the media will be attainable (technology and creativity are at an all-time high), I am merely asking whether or not those ordinary people in everyday life will be excited about the medium that is starting to get a huge buzz in this field.

Then my second question - is it healthy to have such interactive media in today's lifestyles? According to www.healthgood.com One in three people in this world are obese. "According to the National Institutes of Health, obesity and overweight together are the second leading cause of preventable death in the United States, close behind tobacco use. An estimated 300,000 deaths per year are due to the obesity epidemic." My question then, is it going to be a problem as more and more interactive types of media are surfacing, is it going to take away fom user physical interactivity or will it add to it.

In my personal opinion I believe that it is our job as the initiators and developers of this medium to make it add to the amount of physical activity. I believe Nintendo hit the mark when they released the Wii to the consumer. It is completely interactive and it makes the user become physically involved in the interactive pursuit. If our media, which up until now has been engaged in by sitting back and watching or by clicking a mouse here or there, can physically involve it's user in the process, I think that we can help better our future.